![]() ![]() By the time many players are making big bases as clans, those problems have been identified and sorted. If players are building bigger bases now in creative mode, those problems will come to light far earlier. If you wait until bigger bases are build by clans before you find problems, you'll have to wait to get them dealt with. Ark was the same, almost all players built small and compact basees to begin with but later, PVE and clans meant bigger and bigger bases were being built. While this may seem normal, some players may ultimately clan up and make bigger bases in the future. Having to survive and being limited to harvesting resources under less than ideal conditions to build a big base means all bases are quite small. Subsistence just isn't ready for a focus on creative building yet IMO. I haven't played The Forest in a while but understand they've made some building and crafting improvements. Osiris came a long way in the last year for building, as did Animalica and especially Empyrion. They too are fairly young in their development cycle and one shouldn't expect much at this stage for crafting. ![]() I actually play a few other games that have very similar simple building features Hold Your Own, CrossWorlds Escape, and Landless. There are other games that have a much more sophisticated building capability. Yeah, from a pure crafting and building perspective this game has pretty rudimentary crafting so far.not unexpected but he is just one person and gameplay is probably higher on his priority list than fully fleshed out building capabilities. If you like creative, there are games better suited for that style, like Minecraft. There are so many more useful features to implement for players who actually like the survival aspect. Originally posted by Chug Life:Creative mode is one of the last things this game needs. I totaly agree with this, Is there any chance you can give me a link to the trainer that you use ? ![]() ![]() If we had a creative mode, there would be no need for the trainer. I have even used a single player trainer in this game to allow me to invoke infinite health, no food or water requirement and unlimited ammo etc just so I can build. I quite enjoy the screenshots of such games, showing what sort of structures that can be designed by players. Some people want to just build and see what sort of things they can do with the resources and limitations given in the game. Originally posted by tryst49:I really start to dislike gamers who poke fun at such ideas. I even use cheats on Rust with my own private LAN server just to see what I can build given the limitations of the game items and structural integrity etc. I enjoy just building and I play Ark, Empyrion and Rising World in creative just to build and design. Such players remind me of children who want it played their way or not at all and throw tantrums if anyone wants to do it differently. Some gamers like don't appear to understand how people can enjoy just building with the resources the game offers and either poke fun or throw insults at players who do. Since it's in single player only, it does not affect anyone else so why be so defensive? Is it so detrimental to your game play to have single players doing their own thing on their own PC? Once in creative, the game mode is locked so it's not possible to build a massive base and then switch to survival without restarting the game in survival mode and starting from scratch again. Many games have a creative version so players can just build and be entirely creative rather than try to do it in survival mode. Here are the other discovered settings: settings.I really start to dislike gamers who poke fun at such ideas. Props to this Steam thread for all credit: Or try any of the other settings listed below, I haven't experimented yet. Your default file will look like: settings = settings or Simply open this file with Notepad or other Text Editor. Luckily there is a light at the end of the tunnel :) Honestly I have mixed feelings about doing it- loved the game up until that moment but almost rage quit the thing entirely. After many frustrating rounds of the Darkness sections, I resorted to digging into a way to skip that section. ![]()
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